// software engineer · Subotica
Anton Morozov
3D graphics · .NET · cross-platform · 17 years
I build high-performance graphics and cross-platform apps — most recently WebGL point-cloud tooling that displays multi-gigabyte scenes at 60 fps — now increasingly with AI.
More is on the way. A set of live demos — distributed systems, real-time 3D, and live telemetry of the very server this page is served from.
pointcloud.render()